Star Wars: Timelines Galaxy Map Breakdown

Recently unveiled at Star Wars Celebration was the map that will be displayed in the front of the upcoming reference book Star Wars Timelines, providing a sort of long-desired update to The Essential Atlas from the author who worked on both books, Jason Fry. It’s a beast of a map, with 742 total locations visible. For this post, I want to go through all of the 376 new placements. I’m counting “new” as never having been on one of these cool, thorough grid maps before, which means if a planet has been on another simpler map I’m still going to include it.

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Brotherhood Continuity Breakdown

The Cato Neimoidian capital city of Zarra serves as the primary setting of the novel. The city was introduced in an online roleplaying adventure from the Wizards of the Coast Dawn of Defiance campaign, while later RPG material established it being the capital. The Defense Legion Ruug served in was first mentioned in the Insider CIS Shadowfeeds. The Neimoidian language Pak Pak and the phrases used throughout the book are taken from Ben Burtt’s Galactic Phrase Book & Travel Guide. The Neimidian fondness for agaric ale is from Darth Maul: Shadow Hunter.

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The Collection of Dryden Vos

The collection of Dryden Vos in Solo: A Star Wars Story is absolutely loaded with details, some of them less obvious than others. Notably, these are not all retcons or connections made after the fact; at least some of the items in Dryden’s collection were intended to be pulled from the Expanded Universe from the start. One of my favorite parts is how this list is still incomplete; there are many items still unidentified. What we do have largely comes from the books Solo: The Visual Guide and Scum and Villainy. The Guide identifies six galleries on display in the collection, which I’ll go over and dissect individually.

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The Seeds for The High Republic Phase Two

With phase one officially at an end, phase two of the High Republic is set to kick off later this year, starting in October. Most of the details are locked up tight, but we do know that the phase will jump back in time to 150 years before phase one, shedding light on events hinted at throughout the books and comics so far. The first wave will include the Del Rey novel Convergence from Zoraida Córdova, the young adult novel Path of Deceit from Justina Ireland and Tessa Gratton, the middle grade novel Quest for the Hidden City from George Mann, the Dark Horse comic Quest of the Jedi from Claudia Gray, a Marvel ongoing from Cavan Scott, a Dark Horse graphic novel from Daniel José Older, and a Marvel miniseries from Charles Soule.

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Midnight Horizon Continuity Breakdown

First and most importantly, the book reveals that Ram is responsible for coining “wizard,” having tricked the other Jedi kids into thinking it was a common Valo saying. Aside from its usage in The Phantom Menace, it was used by Jedi kids in The Clone Wars and maybe somewhere else recently. Pretty wizard of him if you ask me.

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A History of Mando’a

The language that came to be known as Mando’a was initially developed by composer Jesse Harlin to be used in the soundtrack he created for the 2005 video game Republic Commando. Harlin wanted a tragically heroic main theme for the game to be sung by a male choir, and created a fledgling ancient Mandalorian language for it to be recorded in. Though it’s most famous for the game’s iconic menu theme “Vode An,” the game does have several other Mando’a songs, one of which referred to another alien song created for a previous soundtrack.

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The Fallen Star & Mission to Disaster Continuity Breakdown

Claudia Gray’s The Fallen Star and Justina Ireland’s Mission to Disaster were both released recently to kick off the third wave of The High Republic, so I thought it would be fun to combine a continuity breakdown for the two.

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LEGO Star Wars: Castaways Summary and Breakdown

LEGO Star Wars: Castaways was released last month on the subscription-based Apple Arcade, allowing players to customize a character and explore an island on a faraway world, interacting with both its in-universe inhabitants and other players. It’s a reasonably fun game, if a bit grind-y, and it seemed like it went relatively under the radar. I played through the game’s whole story so I thought it would be helpful to write up a summary of it and its most interesting details.

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Exclusive Interview with Jack Mitchell

I got the chance recently to talk with Jack Mitchell, the author of the new Abrams release The Odyssey of Star Wars. The book caught me by surprise when it came out a couple of months ago and I did a thorough breakdown of it at the time. Be sure to check it out, both because it’s a great book and to encourage more releases like it, and check out Jack’s site.

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